Important: Due to browser limitations, the WebGL version must be made truly full screen (not just enlarged) to allow proper click-and-drag and middle-clicks.

The target demographic for this is prototype is kids aged 7-10  who may not have used all three mouse buttons on a computer because they've grown up with touch screen devices. It has the fundamental mechanics in place and a gentle tutorial process that guides the user through the interactions necessary to complete each stage. It can and may be expanded to include real difficulty and a timed mechanism, as well as additional interaction types to expand the challenge. It is currently not very challenging at all, but is a light-hearted and pleasant experience.

Rather than force the user the figure out the mechanics, I focused most of my time on making the introduction to the mechanics polished and gentle. Many visual "affordances" and a tutorial-like process guides them through this, with nice affirmations/sayings along the way. This game is not targeted toward advanced computer users or lovers of complex puzzles.

StatusPrototype
PlatformsHTML5
AuthorBeard or Die
GenrePuzzle
Made withUnity
TagsUnity
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityInteractive tutorial

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