The Windows version is better looking (baked lightmaps, reflection probes, Post Processing ambient occlusion), better sounding, and runs much better physics! The WebGL version... well, it runs.

This is a point-and-click Poltergeist Simulator that is short but hopefully a little bit polished. I came down with COVID after Day 1, so my lofty plans were cut very short. I spent one additional day or so on it to finish it as I was recovering. Most of the jam period I spent coughing up a lung with a fever.

Full Unity Project available here (160 mb).
Core scripts available here (6 mb).

Full Credits:

Ambience:

"Endless Sadness" (FREE):

https://assetstore.unity.com/packages/audio/music/endless-sadness-101618

Guitar Drop SFX (FREE CC0):

https://freesound.org/people/pacofsanchez/sounds/339681/

Light Flicker SFX (FREE CC0):

https://freesound.org/people/mmaruska/sounds/232447/

Metal SFX (FREE CC0):

https://freesound.org/people/Nox_Sound/sounds/569555/

Scare SFX (FREE CC0):

https://freesound.org/people/onderwish/sounds/457514/

Door Slam SFX (FREE CC0):

https://freesound.org/people/SoundsForHim/sounds/395653/

Various repurposed footstep sounds (FREE):

https://assetstore.unity.com/packages/tools/game-toolkits/super-character-contro...

Tons of meshes:

The Base Mesh (FREE CC0):

https://thebasemesh.com/model-library

CGAxis (FREE with attribution):

White Door

https://free.cgaxis.com/product/3d-door-free/

MMFeedbacks Public (free, but Pro version is now available as FEEL on the Asset Store):

https://github.com/reunono/MMFeedbacksPublic

Update: added a few more objects from The Base Mesh, that's it.

Download

Download
Poltergeist_Win64_Preferred.zip 46 MB

Comments

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(+1)

This unexpectedly gave me goosebumps. Dramatic, Scary, Horror!! Good stuff!